Quick Synopsis: A plane crashes in shark-infested waters. Well, not really infested; they live there.
This is the third film I’ve reviewed this year about sharks. That’s weird. The entire film is full of people who should be beyond this sort of film by now. Ben Kingsley and Aaron Eckhart onscreen, with Renny Harlin (Die Hard 2) directing. Downside, Gene Simmons is involved. Not entirely sure why, but he gives me the ick. The performances are fine. Aaron Eckhart constantly switches from being on the cusp of greatness to being a “straight-to-TV” actor. He’s definitely an actor who’s aided by a good script. Ben Kingsley is doing the standard “dramatic actor who dies early”—oh, spoilers, I guess. Molly Belle Wright is much better than a child actress without a Wikipedia page should be.
I said earlier that Eckhart is aided by a good script. He’s not helped here. It’s not that the script is bad; it’s just not that exciting. It’s not that well-crafted. You can see the strings too clearly. There’s a difference between foreshadowing and flat-out telling people what’s going to happen. Deep Water keeps presenting things that could be exciting, nay, should be exciting, but nope. Plane crash? Great premise. Sharks? Great premise. Survivors trapped together? Great premise. Conflicting personalities? Great premise. Limited resources? Great premise. Put all of those things together, and you should have a pretty reliable survival thriller.
Instead, it feels like the film has all the ingredients but hasn’t quite worked out the recipe. There are some good sequences, particularly the plane crash, and Harlin clearly knows how to stage large-scale action. There are moments where you can see the much better film hiding underneath this one. But every time it looks like it’s about to become that film, it pulls back and settles for something much more generic.
As I said, it’s not a bad movie. But there’s not a lot to recommend it for. It could have been made at any time over the last 20 years, and it would have been the same movie, probably with the same main cast too. The big change would be the portable batteries in the airline hold. It’s interesting that the plane crash isn’t caused by terrorists, but by customers not adhering to safety protocols. Just the kind of thing I want to see before I fly in a few weeks’ time; very comforting.
The plane crash itself is pretty damn good, and shows what Harlin is capable of. It’s dynamic, large-scale, and exactly the kind of thing a film like this needs. It is a little too long, though. It’s clearly the main centrepiece of the movie. So it’s baffling to see another crash near the end. We’ve already seen a really good plane crash; we don’t need a lesser one near the end. It feels like a studio note: there isn’t enough action here, so let’s have another crash. They can’t expect audiences to stay just for the characters.
The characters could only be flatter if they were two-dimensional. They’re introduced so quickly that you don’t really feel like you’ve met them. There’s a lot of shorthand characterisation, as if the script doesn’t realise you don’t need to get EVERY character trait in the opening scene. It has 106 minutes to show us who these people are. They’re not even characters; they’re archetypes.
This becomes a problem as the film goes on. People get in danger; people die. But you’d be hard-pressed to remember which ones. Obviously, people dying is bad. But we’re not told why we should care whether THESE particular people live or die. I genuinely can’t remember who died or how they died. There are a lot of opportunities for unique and fun deaths. Deep Water doesn’t take any of them.
Clearly, the sharks are the selling point. But they’re not a consistent enough presence. There are long stretches where the film seems to forget it has sharks in it. It’s not necessarily an issue to hold the sharks back sometimes; anticipation can be incredibly powerful (look at the first Alien movie or Jaws). But for that to work, the rest of the film has to be interesting, and this isn’t.
It would have been so easy with some small changes. Reduce the characters and flesh them out so that the relationships matter. Plot out the danger beats differently so it feels consistent, with no breathing room between them. It’s a shame because there’s absolutely nothing wrong with the basic idea. “People survive a plane crash only to discover they’re surrounded by sharks” is the kind of wonderfully stupid premise that I want to work. You don’t need to reinvent cinema. You just need to make the situation increasingly horrible and put some entertaining characters in the middle of it. It should be bombastic; it should be fun. What it shouldn’t be is what it ends up being: boring.
It would have been so easy with some small changes. Reduce the characters and flesh them out so that the relationships matter. Plot out the danger beats differently so the danger feels more consistent and keeps escalating. It’s a shame because there’s absolutely nothing wrong with the basic idea. “People survive a plane crash only to discover they’re surrounded by sharks” is the kind of wonderfully stupid premise that I want to work. You don’t need to reinvent cinema. You just need to make the situation increasingly horrible and put some entertaining characters in the middle of it. It should be bombastic; it should be fun. What it shouldn’t be is what it ends up being: boring.
As I said, it’s not poorly made; it’s just bland. And I feel like that’s worse.
